$10 = 1,000 credits · pay as you go
Every model, every tool, every cost
49 hand-picked models from 15 providers, priced in one currency. Pick the right one for the job, or let your assistant choose and show you the estimate first.
How much does a video cost?
The same prices apply in Claude, ChatGPT and Codex. A 5-second clip:
MiniMax H3 Max Fast · 768p
40 credits
Gemini Omni Flash · 720p
85 credits
Seedance 2.5 · 720p
473 credits
Seedance 2.5 is usage-based: that is its upfront reservation, and the final charge follows actual usage and can never exceed it.
Image generation
Photoreal hero shots, brand illustrations and fast drafts.
| Model | Cost | Notes |
|---|---|---|
| Nano Banana 2.1DefaultGoogle | 16 / 24 / 36 credits | Per image at 1K / 2K / 4K. Default 1K. No token or search surcharge. |
| Nano Banana ProGoogle | 30 / 60 credits | Per image at 1K–2K / 4K. Gemini 3 Pro image model, best for text and complex scenes. |
| Nano Banana LiteGoogle | 9 credits | Per 1K image. Gemini 3.1 Flash Lite, for fast, cheap drafts. |
| GPT Image 2.6 FlareOpenAI | Usage-based | Varies by size, quality and references; final cost follows usage. Faster variant, strong at text. |
| GPT Image 2.6 SunburstOpenAI | Usage-based | Varies by size, quality and references; final cost follows usage. Precision variant. |
| GPT Image 2.5 FlareOpenAI | Usage-based | Varies by size, quality and references; final cost follows usage. Faster variant. |
| GPT Image 2.5 SunburstOpenAI | Usage-based | Varies by size, quality and references; final cost follows usage. Precision variant. |
| Grok Imagine ProxAI | 11–15 credits | Per image, 1K–2K; edits add about 2.2 credits per input image. |
| Seedream 5 ProByteDance | 14–27 credits | Per image, 1K–2K; edits add about 0.6 credits per input image. |
| Seedream 5 LiteByteDance | 7 credits | Per image. |
| FLUX 2 ProBlack Forest Labs | ~6 credits | Per megapixel; scales with resolution. |
| Recraft V3Recraft | 8 credits | Per image. Vector-friendly styles and brand colours. |
| FLUX Kontext MaxBlack Forest Labs | 16 credits | Per image. Editing only. |
| FLUX DevBlack Forest Labs | ~6 credits | Per megapixel. Editing only. |
Megapixel-based models scale with output resolution. A standard 1024×1024 image is about 1 MP.
Video generation
Cinematic shots, social clips and fast previews.
| Model | Cost | Notes |
|---|---|---|
| Gemini Omni FlashDefaultGoogle | 6–50 credits/s | 360p 6, 720p 17, 1080p 25, 4K 50 credits/s; 5 s at 720p = 85 credits. Default and recommended. |
| Kling 4.0 OmniKling | 31.4 or 47 credits/s | 720p / 1080p, native audio, 3 to 30 seconds; 5 s = 157 / 235 credits. Video references and edits need a separate estimate. Requires a first purchase. |
| Wan 3.0Alibaba | 10–40 credits/s | 480p 10, 720p 20, 1080p 40 credits/s; 5 s at 720p = 100 credits; clips up to 30 s. |
| Grok Imagine 1.5xAI | 16–50 credits/s | 480p–1080p; 720p is 28 credits/s. |
| FLUX 3Black Forest Labs | 34–58 credits/s | 720p 34, 1080p 58 credits/s; 5 s at 720p = 170 credits. |
| MiniMax H3MiniMax | 32–52 credits/s | 768p–2K; native audio and multimodal references. |
| MiniMax H3 MaxMiniMax | 16–32 credits/s | 768p–1080p; 5–15 s with multi-scene cuts and references; 15 s at 1080p = 480 credits. |
| H3 Max RecastMiniMax | 60–90 credits/s | 768p or 1080p (default); replaces people in a 5 to 30 s source, each shot at most 15 s; reference photos included. |
| MiniMax H3 Max FastMiniMax | 8–16 credits/s | 768p–1080p; 5 s at 768p = 40 credits. Cheapest good drafts. |
| Seedance 2.5ByteDance | Usage-based | Ask for an estimate. 5 s upfront: 221 credits at 480p, 473 at 720p, 1,164 at 1080p. Native audio. The final charge never exceeds the reservation. |
| LTX 2.3 FastLightricks | 12 credits/s | Generation; retake, extend, reframe and audio-to-video are 20 credits/s. |
| Seedance 2.0ByteDance | 35–311 credits/s | 480p 35, 720p 74, 4K 311 credits/s; 5 s at 720p = 370 credits. |
| Seedance 2.0 FastByteDance | 22–49 credits/s | 480p 22, 720p 49 credits/s; 5 s at 720p = 245 credits. |
| Seedance 2.0 MiniByteDance | 15–31 credits/s | 480p 15, 720p 31 credits/s; 5 s = 75 credits at 480p, 155 at 720p. |
| Kling v3 Pro (legacy)LegacyKling | 34 credits/s | 5 s clip = 170 credits. Only on explicit request; use Kling 4.0 Omni for new Kling scenes. |
| Kling 3.0 Motion Control ProKling | 34 credits/s | Performance transfer: one character image and a driving video. 10 s = 340 credits. |
| Hailuo-02 ProMiniMax | 16 credits/s | 5 s clip = 80 credits. |
| Hailuo 2.3 FastMiniMax | 66 credits | Per image-to-video clip (6 s). |
| DreamActor v2ByteDance | 10 credits/s | Character animation, priced on output duration. |
| HappyHorse 1.0Alibaba | 56 credits/s | 5 s clip = 280 credits. |
| HeyGen LipsyncHeyGen | 10 or 20 credits/s | Existing video plus replacement audio. Speed 10 credits/s, Precision 20 credits/s. Settled on delivered duration. |
| HeyGen Avatar 4HeyGen | 20 credits/s | 5 s clip = 100 credits. |
| HeyGen Video AgentHeyGen | 7 credits/s | 5 s clip = 35 credits. |
Most video prices scale with duration; resolution, references and the operation can change the rate. Five-second examples make common tiers easier to compare.
Speech, music and sound
Studio voices, cloning, music beds and sound effects.
| Model | Cost | Notes |
|---|---|---|
| ElevenLabs v4DefaultElevenLabs | 20 credits / 1,000 chars | A 500-character message is 10 credits. |
| MiniMax Speech 2.8 HDMiniMax | 20 credits / 1,000 chars | A 500-character message is 10 credits. |
| Cartesia SonicSoonCartesia | 20 credits / 1,000 chars | Default for cloned voices; a 500-character message is 10 credits. Direct integration, coming with Characters. |
| Orpheus TTSOpen model | 10 credits / 1,000 chars | A 500-character message is 5 credits. |
| Dia TTSOpen model | 8 credits / 1,000 chars | A 500-character message is 4 credits. Good at two-speaker dialogue. |
| ChatterboxResemble Ai | 5 credits / 1,000 chars | A 500-character message is 3 credits. |
| xAI TTSxAI | 3 credits / 1,000 chars | The cheapest voice. A 500-character message is 2 credits. |
| Lyria 3.5DefaultGoogle | 20 credits | Default music model. Per track, whatever its length. |
| ElevenLabs Music v2.5ElevenLabs | 120 credits / minute | Exact length, 3 seconds to 10 minutes. Billed per started minute, like the provider: 30 seconds = 120 credits. For cheaper beds, Lyria 3.5 is 20 credits a track. |
| MiniMax Music 3MiniMax | 24 credits / minute | Lyrics-led songs up to 5 minutes. Priced on the requested length (default 60 s = 24 credits); the song may finish early. |
| Mureka V9.5Mureka | 30 / 100 credits | Per song: 30 instrumental or with your lyrics, 100 when Mureka writes the lyrics. |
| ElevenLabs Sound EffectsElevenLabs | 24 credits / minute | Prorated, rounded up: 5 seconds = 2 credits, 30 seconds = 12 credits (minimum 1). |
Speech scales with text length; a typical sentence is 100 to 200 characters. Lyria 3.5 and Mureka V9.5 are a flat price per track; ElevenLabs Music, MiniMax Music and sound effects scale with duration. Sound effects are 0.4 credits a second, rounded up, minimum 1 credit; without a duration, 12 credits are reserved and adjusted to the real length.
Editing and utilities
Background removal, upscales, trims, subtitles and more.
| Tool | Cost | Notes |
|---|---|---|
Remove image backgroundremove_background | 2 credits | Per image. |
Remove video backgroundremove_background | Measured per video | Priced from the video's length and size: about 100 credits per 10 s with Bria (default) at 1080p, about 36 with VEED. 120 credits only when the video can't be measured. |
Increase frame rateincrease_frame_rate | Measured per video | About 12 credits per second of video. A 250-credit hold applies only when the video can't be measured. |
Upscale image (Aura or Recraft)upscale_image | 2 credits | Per image. |
Upscale image (Clarity)upscale_image | 80 credits | Per image. Adds detail as well as size. |
Upscale videoupscale_video | Measured per video | Quoted from the source's length, size and frame rate; a 250-credit hold applies only when the source can't be read. The final charge is the provider's actual cost. |
Scale videoscale_video | 2 credits | Per operation. |
Trim videotrim_video | 2 credits | Per trim, video or audio. |
Merge mediamerge_media | 2+ credits | Joining videos: 2, plus 1 per clip that needs cropping or padding. Audio on video: 2. Image overlays: 2 each. |
Add subtitlesadd_subtitles | 6 credits / minute | Billed by the second, rounded up; 2-credit minimum. |
Extract framesextract_frames | 2 credits | Per video. |
HTML to imagerender_html_image | 1 credit | Per render. |
Render templaterender_template | 4 credits | Per render. |
Transcribe audio or videotranscribe | ~96 credits / hour | 1.6 credits a minute, reconciled to actual duration; cached repeats are free. |
Audio isolationisolate_audio | 80 credits | Per operation. |
| 3D model generation | 70 credits | Per generation, up to 1536p. |
Characters and the film pipeline
Next up: reusable characters and consistent multi-shot films. No new credit types: just the tools above, orchestrated together.
Characters
A reusable persona with reference images and a voice. Every shot and line will pull from the same character, so faces and voices stay consistent.
Film pipeline
A three-step workflow (storyboard, shots, assembly) for coherent films up to about 60 seconds, waiting for your approval before each paid step.
No new pricing
Storyboard frames use image credits, clips use video credits, narration uses speech credits, all at the rates above.
How credits work
$10 buys 1,000 credits. They never expire, and every account starts with 100 free.
Get 100 free credits- Credits are reserved before each generation starts.
- If a generation fails on our side, its credits are refunded automatically.
- The exact cost is in every response and in your library.
- Ask for get_credits_balance, or an estimate, before anything big.
- Ask for get_credits_link to buy more. Credits never expire.